

It has been easy to lose faith in Microsoft’s content lineup this generation, so Xbox Game Studios and Bethesda need Developer_Direct to emphasize just how much Xbox fans have to look forward to, even in just the next couple of months. Even though Starfield isn’t getting a release date at the January 25 event, its delay and vague release window will sting a lot less when we know exactly when other first-party games (plus an Xbox port of Age of Empires II: Definitive Edition) are coming out. Hopefully, we will also start to see a semblance of a release cadence that we can expect Microsoft to follow in the future. Xbox is sorely in need of something like that, and Developer_Direct provides the perfect opportunity to do so, mainly because it seems to be focused less on the number of announcements and more on delivering info about games people are already interested in. One of the most exciting parts of a Nintendo Direct is consistently seeing Nintendo’s lineup for the next few months take form in real time, giving fans a bunch of neat titles to experience before the next inevitable showcase. While no release dates were technically promised in its announcement, this show is a prime spot to let Xbox fans know precisely when they can get their hands on these long-awaited first-party titles. That’s the first major task of Developer_Direct. However, Xbox Game Studios and Bethesda haven’t shown us how this year will be paced out in terms of releases, and players were not pleased with Microsoft’s lackluster presence at The Game Awards 2022 Games like Redfall, Forza Motorsport, Minecraft Legends, and Starfield have 2023 release windows, while long-announced games like Senua’s Sacrifice: Hellblade II, Contraband, and Avowed seem like they’ve been in development long enough to not be too far off. For more mainstream gaming fans, though, Xbox Game Studios and Bethesda’s 2023 looks way more exciting. The delay of Redfall and Starfield in 2022 really ruined that year, even though Pentiment and As Dusk Falls were good games.

The content factorĭigital Trends has done plenty of writing highlighting how 2022 was a very weak year for Microsoft. This show will allow it to refocus players on a (hopefully) more consistent release lineup and start to give fans a consistent showcase cadence to be excited for.

That’s why Developer_Direct will be so crucial for Microsoft. But these flurries of excitement are overshadowed by large droughts in terms of releases and reports that cast doubt over the state of some first-party games’ development. We’ve gotten a couple of exhilarating bursts of info on new upcoming exclusives at the past couple of Xbox summer showcases, and fall 2021 had a solid lineup of releases in Deathloop, Forza Horizon 5, and Halo Infinite. Around 100 people are working on the game currently, and it's been in development for two years with seven months of pre-production.So far this console generation, Microsoft has been inconsistent in terms of both content and transparency about the state of its games.Obsidian wants to make it possible to kill anyone in the game, similar to how Morrowind let players terminate the main plot by killing certain key characters."Dynamic presentation of dialogue"-whatever that might mean.Creatures and wildlife will be based on Pillars of Eternity lore but will make new additions.Two large cities are being planned, with smaller settlements dotting the map and large areas of wilderness.The game will feature boss battles that happen on a very large scale.You will be able to enlist the help of companions, but it is supposedly very different to how it works in Obsidian's other recent RPG, The Outer Worlds.The world will have lots of factions, but they won't be similar to Skyrim's factions.Character creation is supposed to be very advanced and detailed.There will be a real-time weather system.There will be a "big focus" on world reactivity, lighting, and next-gen AI systems.The main setting will be The Living Lands region of Eora, which is a northern frontier not seen directly in either Pillars of Eternity game.The world will be "denser" and "more contrasted"-which presumably means diverse. Avowed will be "fully open-world" and much larger than Skyrim, but not necessarily in total size.Notable gaming leaker Sponger, a member of gaming forum Resertera, leaked a lot of information regarding the upcoming game:
